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A course in multimedia is rapidly becoming a necessity in computer science ,
especially now that multimedia touches most aspects of these fields. Multimedia
was originally seen as a vertical application area; that is, a niche application
with methods that belong only to itself. However, like pervasive computing,
multimedia is now essentially a horizontal application area and forms an
important component of the study of computer graphics, image processing,
databases, real-time systems, operating systems, information retrieval, computer
networks, computer vision, and so on. Multimedia is no longer just a toy but
forms part of the technological environment in which we work and think. This
book fills the need for a College and university-level text that examines a good
deal of the core agenda computer science sees as belonging to this subject area.
Multimedia has become associated with a certain set of issues in computer
science and engineering, and we address those here. The book is not an
introduction to simple design issues—it serves a more advanced audience than
that. It is textbook specially designed for BCA Vth Semester Students .While
we perforce discuss multimedia tools, we would like to give a sense of the
underlying principles in the tasks those tools carry out. Students who undertake
and succeed in a course based on this text can be said to really understand
fundamental matters in regard to this material; hence the title of the text. In
conjunction with this text, a full-fledged course should also allow students to
make use of this knowledge to carry out interesting or even wonderful practical
projects in multimedia, interactive projects that engage and sometimes amuse
and, perhaps, even teach these same concepts.
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CategoriesComputer Science
Format EPUB
TypeeBook