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SYLLABUS
UNIT-I
Introduction to Android The Android 4.1 Jelly Bean SDK, Understanding the Android Software Stack, Installing the Android SDK, Creating Android Virtual Devices, Creating the First Android Project. Using the Text View Control, Using the Android Emulator, The Android Debug Bridge (ADB), Launching Android Applications on a Handset.
UNIT-II
Basic Widgets Understanding the Role of Android Application Components, Understanding the Utility of Android API, Overview of the Android Project Files, Understanding Activities, Role of the Android Manifest File, Creating the User Interface, Commonly Used Layouts and Controls, Event Handling, Displaying Messages Through Toast, Creating and Starting an Activity Using the Edit Text Control, Choosing Options with Checkbox, Choosing Mutually Exclusive Items Using Radio Buttons.
UNIT-III
Building Blocks for Android Application Design Introduction to Layouts, Linear Layout, Relative Layout, Absolute Layout, Using Image View, Frame Layout, Table Layout, Grid Layout, Adapting to Screen Orientation. Utilizing Resources and Media Resources, Creating Values Resources, Using Drawable Resources, Switching States with Toggle Buttons, Creating an Images Switcher Application, Scrolling Through Scroll View, Playing Audio, Playing Video, Displaying Progress with Progress Bar, Using Assets.
UNIT-IV
Using Selection Widgets and Debugging Using List View, Using the Spinner Control, Using the GridView Control, Creating an Image Gallery Using the ViewPager Control, Using the Debugging Tool: Dalvik Debug Monitor Service (DDMS), Debugging Application, Using the Debug Perspective. Displaying and Fetching Information Using Dialogs and Fragments What Are Dialogs?, Selecting the Date and Time in One Application, Fragments, Creating Fragments with java Code, Creating Special Fragments.
UNIT-V
Building Menus and Storing Data Creating Interactive Menus and Action Bars, Menus and their Types, Creating Menus Through XML, Creating Menus Through Coding, Applying a Context Menu to a List View, Using the ActionBar, Replacing a Menu with the ActionBar, Creating a Tabbed ActionBar, Creating a Drop-Down List ActionBar. Using Databases Using the SQLiteOpenHelperclass, Accessing Databases with the ADB, Creating a Data Entry Form. Communicating with SMS and Emails Understanding Broadcast Receivers, Using the Notification System, Sending SMS Messages with Java Code, Receiving SMS Messages, Sending Email, Working with Telephony Manager.
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CategoriesEngineering
Format EPUB
TypeeBook