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SYLLABUS
Unit - 1 :
Introduction To OOP And Java Fundamentals Object Oriented Programming – Abstraction – Objects and classes – Encapsulation – Inheritance – Polymorphism – OOP in Java Characteristics of Java – The Java Environment – Java Source File – Structure – Compilation. Fundamental Programming Structures in Java – Defining classes in Java – constructors, methods – access specifiers – static members – Comments, Data Types, Variables, Operators, Control Flow, Arrays, Packages – JavaDoc comments.
Unit - 2 :
Inheritance And Interfaces Inheritance – Super classes – sub classes – Protected members – constructors in sub classes- the Object class – abstract classes and methods- final methods and classes – Interfaces – defining an interface, implementing interface, differences between classes and interfaces and extending interfaces – Object cloning -inner classes, Array Lists – Strings
Unit - 3 :
Exception Handling And I/O Exceptions – exception hierarchy – throwing and catching exceptions – built-in exceptions, creating own exceptions, Stack Trace Elements. Input / Output Basics – Streams – Byte streams and Character streams – Reading and Writing Console – Reading and Writing Files
Unit - 4 :
Multithreading And Generic Programming Differences between multi-threading and multitasking, thread life cycle, creating threads, synchronizing threads, Inter-thread communication, daemon threads, thread groups. Generic Programming – Generic classes – generic methods – Bounded Types – Restrictions and Limitations.
Unit - 5 :
Event Driven Programming Graphics programming – Frame – Components – working with 2D shapes – Using color, fonts, and images – Basics of event handling – even handlers – adapter classes – actions – mouse events – AWT event hierarchy – Introduction to Swing – layout management – Swing Components – Text Fields, Text Areas – Buttons – Check Boxes – Radio Buttons – Lists – choices- Scrollbars – Windows – Menus – Dialog Boxes.
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CategoriesEngineering
Format EPUB
TypeeBook